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From DoomWiki.org

Doom II maps 21-30
  • MAP25: Bloodfalls

0102030405060708091011
121314151617181920
(21 - 30)
Secret maps:3132

This level has a
console version.

Free Movies and TV Shows to Watch Now. On IMDb TV, you can catch Hollywood hits and popular TV series at no cost. Select any poster below to play the movie, totally free! According to NPR, Jakiw Palij was the last-known Nazi living in the U.S. He died in early 2019 at the age of 95 — 70 years after he came to the U.S. On the claim that he'd worked on his father's.

This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.

MAP25: Bloodfalls is the twenty-fifth map of Doom II. It is the only map in Doom II designed by Shawn Green, and uses the music track 'Adrian's Asleep'. The par time is 2:30.

  • 1Walkthrough
    • 1.2Secrets
  • 3Speedrunning
  • 4Deathmatch
  • 5Statistics

Walkthrough[edit]

Map of Bloodfalls
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

From the starting area, walk eastward, dropping into the shaft ahead of you. Continue forward out into the large round courtyard (A). Walk around the blood 'fountain' the revenant is perched on and lower the grey wall (B), actually an elevator, proceeding into the cave behind it. Beowulf the game pc free download. Continue to the end of the cave and go through the teleport (C).

In the next area, pick up the blue skull key (D) in front of you and snipe at the enemies below to clear your path. When you are done, drop into the blood and climb the stairs from the top platform. From here, you can run along the platforms to the north to get a megasphere (E) if you wish. Either way, go through the door to the south, down the stairs, and into the teleporter (F).

Back in the starting area, drop down the shaft ahead of you once again. Lower the grey wall in the courtyard again, but ride it back up this time (G). Continue along the ledge to the blue door in the south. Kill all the enemies in the next room, then continue down the stairs to the lift. Ride it up and proceed along the path to the next lift. Once inside the green marble area (H), get the items in the watery alcoves to the left and right if you wish, then lower the wall ahead (another lift). You will now find yourself in a dark outdoor area with seven columns surrounding a square structure (I). Find the switch on one of these columns to lower the wall of the square structure (J). Step into the teleporter beneath the floating cube of water inside to exit the level (K).

Secrets[edit]

Official[edit]

  1. After getting the blue skull key, drop down into the pit of blood (L) and walk up the stairs and through the door at the top. About halfway down the stairs behind this door is a green-paneled wall on the left (M). (sector 22) Behind it is some secret ammo. Alternative way: At the starting room of the level, drop down via the north bloodfall, avoiding the teleporter, and cross the square blood pit. You will be in the first hall, and the aforementioned green-paneled wall is just east from you.
  2. After riding the lift behind the blue door, turn left and continue to hug the left wall until you reach a solid (undecorated) grey wall (N). Open it to get a BFG9000 in skills 1-3; it is empty in skill levels 4 and 5, however, but it still counts as a secret (O). (sector 101)

Non-official[edit]

  1. At the starting room of the level, drop down via the east bloodfall and avoid the teleporter. The blood 'wall' to your right (south from you on the automap) is a fake. You can pass through it. It hides enemies (you will hear them being activated once you pass nearby), as well as three barrels which can be used to dispose of the enemies more easily. However, watch out for long exposure to the toxic blood below you.

Bugs[edit]

End

The following Things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:

  • a multiplayer rocket launcher (Thing 63) behind secret #1,
  • a box of shotgun shells (113) on the walkway surrounding the eastern courtyard,
  • a pool of blood (121) in the same courtyard,
  • three medikits (183, 184 and 185) around the fountain in the courtyard,
  • a BFG9000 (186) next to the same fountain.

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Records[edit]

The Compet-N records for the map are:

RunTimePlayerDateFileNotes
UV speed00:43Adam Hegyi2000-08-28lv25-043.zip
NM speed00:52Drew DeVore (stx-Vile)2003-05-11nm25-052.zip
UV max01:29Anders Johnsen2003-01-10lv25-129.zip
NM100S00:58Adam Williamson2000-01-17ns25-058.zip
UV -fast01:45Henning Skogstø1999-02-19fa25-145.zip
UV -respawn01:30Radek Pecka2003-01-13re25-130.zip
UV Tyson12:13Jim Leonard (Xit Vono)2002-07-30ty251213.zip
UV pacifist00:46Jaromir Cihak (Jacih)2000-07-24pa25-046.zip

The data was last verified in its entirety on October 23, 2012.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 227)
  2. facing south-east. (thing 228)
  3. facing north-west. (thing 229)
  4. facing north-west. (thing 230)
  5. facing west. (thing 234)
  6. facing north-west. (thing 235)

Statistics[edit]

Doom

Map data[edit]

Things276
Vertices697*
Linedefs762
Sidedefs1079
Sectors147
* The vertex count without the effect of node building is 613.

Things[edit]

This level contains the following numbers of things per skill level:

Single-player
Monsters1-234-5
Zombieman31617
Shotgun guy193435
Heavy weapon dude0610
Imp182424
Lost soul244
Spectre136
Revenant011
Pain elemental3
Hell knight012
Arachnotron001
Arch-vile1
Weapons1-234-5
Super shotgun1
Chaingun1
Rocket launcher011
Plasma gun1
BFG9000110
Ammunition1-234-5
Box of bullets4
4 shotgun shells162323
Box of shotgun shells5
Energy cell6
Energy cell pack244
Health & Armor1-234-5
Stimpack16
Medikit4
Armor001
Megaarmor110
Items1-234-5
Megasphere1
Partial invisibility1
Keys1-234-5
Blue skull key1
Miscellaneous1-234-5
Exploding barrel10
Teleport landing3
Multiplayer
Monsters1-234-5
Zombieman31617
Shotgun guy193435
Heavy weapon dude0610
Imp182424
Lost soul244
Spectre136
Revenant011
Pain elemental3
Hell knight012
Arachnotron012
Mancubus022
Arch-vile1
Weapons1-234-5
Super shotgun1
Chaingun1
Rocket launcher011
Plasma gun1
BFG9000221
Ammunition1-234-5
Box of bullets4
4 shotgun shells162323
Box of shotgun shells5
Energy cell6
Energy cell pack466
Health & Armor1-234-5
Stimpack16
Medikit4
Armor001
Megaarmor110
Items1-234-5
Megasphere1
Partial invisibility1
Keys1-234-5
Blue skull key1
Miscellaneous1-234-5
Cooperative start4
Deathmatch start6
Exploding barrel10
Teleport landing3

Trivia[edit]

The official French name of this level is Les Chutes de sang.

External links[edit]

  • MAP25 demos from the Compet-n database: UV speed • NM speed • UV max • NM100S • UV -fast • UV -respawn • UV Tyson • UV pacifist
  • MAP25 demos at the Doomed Speed Demos Archive
  • Top-down perspective view of all Doom II levels by Ian Albert
Retrieved from 'https://doomwiki.org/w/index.php?title=MAP25:_Bloodfalls_(Doom_II)&oldid=196733'

Popular Posts

  • From DoomWiki.org

    Doom II maps 21-30
    • MAP25: Bloodfalls

    0102030405060708091011
    121314151617181920
    (21 - 30)
    Secret maps:3132

    This level has a
    console version.

    Free Movies and TV Shows to Watch Now. On IMDb TV, you can catch Hollywood hits and popular TV series at no cost. Select any poster below to play the movie, totally free! According to NPR, Jakiw Palij was the last-known Nazi living in the U.S. He died in early 2019 at the age of 95 — 70 years after he came to the U.S. On the claim that he\'d worked on his father\'s.

    This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.

    MAP25: Bloodfalls is the twenty-fifth map of Doom II. It is the only map in Doom II designed by Shawn Green, and uses the music track \'Adrian\'s Asleep\'. The par time is 2:30.

    • 1Walkthrough
      • 1.2Secrets
    • 3Speedrunning
    • 4Deathmatch
    • 5Statistics

    Walkthrough[edit]

    Map of Bloodfalls
    Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

    Essentials[edit]

    From the starting area, walk eastward, dropping into the shaft ahead of you. Continue forward out into the large round courtyard (A). Walk around the blood \'fountain\' the revenant is perched on and lower the grey wall (B), actually an elevator, proceeding into the cave behind it. Beowulf the game pc free download. Continue to the end of the cave and go through the teleport (C).

    In the next area, pick up the blue skull key (D) in front of you and snipe at the enemies below to clear your path. When you are done, drop into the blood and climb the stairs from the top platform. From here, you can run along the platforms to the north to get a megasphere (E) if you wish. Either way, go through the door to the south, down the stairs, and into the teleporter (F).

    Back in the starting area, drop down the shaft ahead of you once again. Lower the grey wall in the courtyard again, but ride it back up this time (G). Continue along the ledge to the blue door in the south. Kill all the enemies in the next room, then continue down the stairs to the lift. Ride it up and proceed along the path to the next lift. Once inside the green marble area (H), get the items in the watery alcoves to the left and right if you wish, then lower the wall ahead (another lift). You will now find yourself in a dark outdoor area with seven columns surrounding a square structure (I). Find the switch on one of these columns to lower the wall of the square structure (J). Step into the teleporter beneath the floating cube of water inside to exit the level (K).

    Secrets[edit]

    Official[edit]

    1. After getting the blue skull key, drop down into the pit of blood (L) and walk up the stairs and through the door at the top. About halfway down the stairs behind this door is a green-paneled wall on the left (M). (sector 22) Behind it is some secret ammo. Alternative way: At the starting room of the level, drop down via the north bloodfall, avoiding the teleporter, and cross the square blood pit. You will be in the first hall, and the aforementioned green-paneled wall is just east from you.
    2. After riding the lift behind the blue door, turn left and continue to hug the left wall until you reach a solid (undecorated) grey wall (N). Open it to get a BFG9000 in skills 1-3; it is empty in skill levels 4 and 5, however, but it still counts as a secret (O). (sector 101)

    Non-official[edit]

    1. At the starting room of the level, drop down via the east bloodfall and avoid the teleporter. The blood \'wall\' to your right (south from you on the automap) is a fake. You can pass through it. It hides enemies (you will hear them being activated once you pass nearby), as well as three barrels which can be used to dispose of the enemies more easily. However, watch out for long exposure to the toxic blood below you.

    Bugs[edit]

    \'End\'

    The following Things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:

    • a multiplayer rocket launcher (Thing 63) behind secret #1,
    • a box of shotgun shells (113) on the walkway surrounding the eastern courtyard,
    • a pool of blood (121) in the same courtyard,
    • three medikits (183, 184 and 185) around the fountain in the courtyard,
    • a BFG9000 (186) next to the same fountain.

    Areas / screenshots[edit]

    Speedrunning[edit]

    Routes and tricks[edit]

    Records[edit]

    The Compet-N records for the map are:

    RunTimePlayerDateFileNotes
    UV speed00:43Adam Hegyi2000-08-28lv25-043.zip
    NM speed00:52Drew DeVore (stx-Vile)2003-05-11nm25-052.zip
    UV max01:29Anders Johnsen2003-01-10lv25-129.zip
    NM100S00:58Adam Williamson2000-01-17ns25-058.zip
    UV -fast01:45Henning Skogstø1999-02-19fa25-145.zip
    UV -respawn01:30Radek Pecka2003-01-13re25-130.zip
    UV Tyson12:13Jim Leonard (Xit Vono)2002-07-30ty251213.zip
    UV pacifist00:46Jaromir Cihak (Jacih)2000-07-24pa25-046.zip

    The data was last verified in its entirety on October 23, 2012.

    Deathmatch[edit]

    Player spawns[edit]

    This level contains six spawn points:

    1. facing south. (thing 227)
    2. facing south-east. (thing 228)
    3. facing north-west. (thing 229)
    4. facing north-west. (thing 230)
    5. facing west. (thing 234)
    6. facing north-west. (thing 235)

    Statistics[edit]

    \'Doom\'

    Map data[edit]

    Things276
    Vertices697*
    Linedefs762
    Sidedefs1079
    Sectors147
    * The vertex count without the effect of node building is 613.

    Things[edit]

    This level contains the following numbers of things per skill level:

    Single-player
    Monsters1-234-5
    Zombieman31617
    Shotgun guy193435
    Heavy weapon dude0610
    Imp182424
    Lost soul244
    Spectre136
    Revenant011
    Pain elemental3
    Hell knight012
    Arachnotron001
    Arch-vile1
    Weapons1-234-5
    Super shotgun1
    Chaingun1
    Rocket launcher011
    Plasma gun1
    BFG9000110
    Ammunition1-234-5
    Box of bullets4
    4 shotgun shells162323
    Box of shotgun shells5
    Energy cell6
    Energy cell pack244
    Health & Armor1-234-5
    Stimpack16
    Medikit4
    Armor001
    Megaarmor110
    Items1-234-5
    Megasphere1
    Partial invisibility1
    Keys1-234-5
    Blue skull key1
    Miscellaneous1-234-5
    Exploding barrel10
    Teleport landing3
    Multiplayer
    Monsters1-234-5
    Zombieman31617
    Shotgun guy193435
    Heavy weapon dude0610
    Imp182424
    Lost soul244
    Spectre136
    Revenant011
    Pain elemental3
    Hell knight012
    Arachnotron012
    Mancubus022
    Arch-vile1
    Weapons1-234-5
    Super shotgun1
    Chaingun1
    Rocket launcher011
    Plasma gun1
    BFG9000221
    Ammunition1-234-5
    Box of bullets4
    4 shotgun shells162323
    Box of shotgun shells5
    Energy cell6
    Energy cell pack466
    Health & Armor1-234-5
    Stimpack16
    Medikit4
    Armor001
    Megaarmor110
    Items1-234-5
    Megasphere1
    Partial invisibility1
    Keys1-234-5
    Blue skull key1
    Miscellaneous1-234-5
    Cooperative start4
    Deathmatch start6
    Exploding barrel10
    Teleport landing3

    Trivia[edit]

    The official French name of this level is Les Chutes de sang.

    External links[edit]

    • MAP25 demos from the Compet-n database: UV speed • NM speed • UV max • NM100S • UV -fast • UV -respawn • UV Tyson • UV pacifist
    • MAP25 demos at the Doomed Speed Demos Archive
    • Top-down perspective view of all Doom II levels by Ian Albert
    Retrieved from \'https://doomwiki.org/w/index.php?title=MAP25:_Bloodfalls_(Doom_II)&oldid=196733\'
    ...'>Doom Ii Living End(15.04.2020)
  • From DoomWiki.org

    Doom II maps 21-30
    • MAP25: Bloodfalls

    0102030405060708091011
    121314151617181920
    (21 - 30)
    Secret maps:3132

    This level has a
    console version.

    Free Movies and TV Shows to Watch Now. On IMDb TV, you can catch Hollywood hits and popular TV series at no cost. Select any poster below to play the movie, totally free! According to NPR, Jakiw Palij was the last-known Nazi living in the U.S. He died in early 2019 at the age of 95 — 70 years after he came to the U.S. On the claim that he\'d worked on his father\'s.

    This level occupies the map slot MAP25. For other maps which occupy this slot, see Category:MAP25.

    MAP25: Bloodfalls is the twenty-fifth map of Doom II. It is the only map in Doom II designed by Shawn Green, and uses the music track \'Adrian\'s Asleep\'. The par time is 2:30.

    • 1Walkthrough
      • 1.2Secrets
    • 3Speedrunning
    • 4Deathmatch
    • 5Statistics

    Walkthrough[edit]

    Map of Bloodfalls
    Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

    Essentials[edit]

    From the starting area, walk eastward, dropping into the shaft ahead of you. Continue forward out into the large round courtyard (A). Walk around the blood \'fountain\' the revenant is perched on and lower the grey wall (B), actually an elevator, proceeding into the cave behind it. Beowulf the game pc free download. Continue to the end of the cave and go through the teleport (C).

    In the next area, pick up the blue skull key (D) in front of you and snipe at the enemies below to clear your path. When you are done, drop into the blood and climb the stairs from the top platform. From here, you can run along the platforms to the north to get a megasphere (E) if you wish. Either way, go through the door to the south, down the stairs, and into the teleporter (F).

    Back in the starting area, drop down the shaft ahead of you once again. Lower the grey wall in the courtyard again, but ride it back up this time (G). Continue along the ledge to the blue door in the south. Kill all the enemies in the next room, then continue down the stairs to the lift. Ride it up and proceed along the path to the next lift. Once inside the green marble area (H), get the items in the watery alcoves to the left and right if you wish, then lower the wall ahead (another lift). You will now find yourself in a dark outdoor area with seven columns surrounding a square structure (I). Find the switch on one of these columns to lower the wall of the square structure (J). Step into the teleporter beneath the floating cube of water inside to exit the level (K).

    Secrets[edit]

    Official[edit]

    1. After getting the blue skull key, drop down into the pit of blood (L) and walk up the stairs and through the door at the top. About halfway down the stairs behind this door is a green-paneled wall on the left (M). (sector 22) Behind it is some secret ammo. Alternative way: At the starting room of the level, drop down via the north bloodfall, avoiding the teleporter, and cross the square blood pit. You will be in the first hall, and the aforementioned green-paneled wall is just east from you.
    2. After riding the lift behind the blue door, turn left and continue to hug the left wall until you reach a solid (undecorated) grey wall (N). Open it to get a BFG9000 in skills 1-3; it is empty in skill levels 4 and 5, however, but it still counts as a secret (O). (sector 101)

    Non-official[edit]

    1. At the starting room of the level, drop down via the east bloodfall and avoid the teleporter. The blood \'wall\' to your right (south from you on the automap) is a fake. You can pass through it. It hides enemies (you will hear them being activated once you pass nearby), as well as three barrels which can be used to dispose of the enemies more easily. However, watch out for long exposure to the toxic blood below you.

    Bugs[edit]

    \'End\'

    The following Things have no flags set for any of the three difficulty classes, so they do not actually appear in the level:

    • a multiplayer rocket launcher (Thing 63) behind secret #1,
    • a box of shotgun shells (113) on the walkway surrounding the eastern courtyard,
    • a pool of blood (121) in the same courtyard,
    • three medikits (183, 184 and 185) around the fountain in the courtyard,
    • a BFG9000 (186) next to the same fountain.

    Areas / screenshots[edit]

    Speedrunning[edit]

    Routes and tricks[edit]

    Records[edit]

    The Compet-N records for the map are:

    RunTimePlayerDateFileNotes
    UV speed00:43Adam Hegyi2000-08-28lv25-043.zip
    NM speed00:52Drew DeVore (stx-Vile)2003-05-11nm25-052.zip
    UV max01:29Anders Johnsen2003-01-10lv25-129.zip
    NM100S00:58Adam Williamson2000-01-17ns25-058.zip
    UV -fast01:45Henning Skogstø1999-02-19fa25-145.zip
    UV -respawn01:30Radek Pecka2003-01-13re25-130.zip
    UV Tyson12:13Jim Leonard (Xit Vono)2002-07-30ty251213.zip
    UV pacifist00:46Jaromir Cihak (Jacih)2000-07-24pa25-046.zip

    The data was last verified in its entirety on October 23, 2012.

    Deathmatch[edit]

    Player spawns[edit]

    This level contains six spawn points:

    1. facing south. (thing 227)
    2. facing south-east. (thing 228)
    3. facing north-west. (thing 229)
    4. facing north-west. (thing 230)
    5. facing west. (thing 234)
    6. facing north-west. (thing 235)

    Statistics[edit]

    \'Doom\'

    Map data[edit]

    Things276
    Vertices697*
    Linedefs762
    Sidedefs1079
    Sectors147
    * The vertex count without the effect of node building is 613.

    Things[edit]

    This level contains the following numbers of things per skill level:

    Single-player
    Monsters1-234-5
    Zombieman31617
    Shotgun guy193435
    Heavy weapon dude0610
    Imp182424
    Lost soul244
    Spectre136
    Revenant011
    Pain elemental3
    Hell knight012
    Arachnotron001
    Arch-vile1
    Weapons1-234-5
    Super shotgun1
    Chaingun1
    Rocket launcher011
    Plasma gun1
    BFG9000110
    Ammunition1-234-5
    Box of bullets4
    4 shotgun shells162323
    Box of shotgun shells5
    Energy cell6
    Energy cell pack244
    Health & Armor1-234-5
    Stimpack16
    Medikit4
    Armor001
    Megaarmor110
    Items1-234-5
    Megasphere1
    Partial invisibility1
    Keys1-234-5
    Blue skull key1
    Miscellaneous1-234-5
    Exploding barrel10
    Teleport landing3
    Multiplayer
    Monsters1-234-5
    Zombieman31617
    Shotgun guy193435
    Heavy weapon dude0610
    Imp182424
    Lost soul244
    Spectre136
    Revenant011
    Pain elemental3
    Hell knight012
    Arachnotron012
    Mancubus022
    Arch-vile1
    Weapons1-234-5
    Super shotgun1
    Chaingun1
    Rocket launcher011
    Plasma gun1
    BFG9000221
    Ammunition1-234-5
    Box of bullets4
    4 shotgun shells162323
    Box of shotgun shells5
    Energy cell6
    Energy cell pack466
    Health & Armor1-234-5
    Stimpack16
    Medikit4
    Armor001
    Megaarmor110
    Items1-234-5
    Megasphere1
    Partial invisibility1
    Keys1-234-5
    Blue skull key1
    Miscellaneous1-234-5
    Cooperative start4
    Deathmatch start6
    Exploding barrel10
    Teleport landing3

    Trivia[edit]

    The official French name of this level is Les Chutes de sang.

    External links[edit]

    • MAP25 demos from the Compet-n database: UV speed • NM speed • UV max • NM100S • UV -fast • UV -respawn • UV Tyson • UV pacifist
    • MAP25 demos at the Doomed Speed Demos Archive
    • Top-down perspective view of all Doom II levels by Ian Albert
    Retrieved from \'https://doomwiki.org/w/index.php?title=MAP25:_Bloodfalls_(Doom_II)&oldid=196733\'
    ...'>Doom Ii Living End(15.04.2020)